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Elbow
Elbow
Connections 4
Mass 0.5*2
Dimensions 1x1x1
Restitution 0.5
Friction 1

(Inherits from bot part)

They act as a hinge, either allowing structures to bend freely, holding them at a given angle, or bending with a given velocity.

Input/Output Description Data Type
>angle Sets the desired angle of the elbow decimal
>velocity Sets the speed of a constant bending decimal
<angle gets the actual angle decimal

Usage[]

Elbows are capable of rotating through 180 degrees between +90 and -90, with 0 degrees being straight. Elbows behave very similarly to motors, the only difference being that their construction limits rotation to a 180 degrees cone.

If no >angle or >velocity is set, the elbow will move freely.

Setting >angle will cause the elbow to try and bend to an absolute angle.

However, elbows appear to operate on an internal controller to reach a set >angle. In earlier releases, that control may not provide enough torque to rotate under heavier loads. In this case, an external controller has been a good solution to modify the >angle value until the effective <angle reached the desired one.

Setting >velocity will cause the elbow to try and bend at the given value in degrees per second.

Elbows can also be used to measure angle by reading <angle.

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